Director for 3D VR. Unity and 3D Modeler. Co-Ideation.

Stills The 33

The 33 Experience - Users are placed inside a 3D-VR "edutainment" version of the mine where the Chilean miners were trapped for nearly 70 days, and experience what it was like to survive with limited resources. Hot-spot, "Easter Egg" objects within the mine are discoverable, and when looked at within a VR headset reveal pertinent information about the miners, as well as details which enable a user's survival.

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